﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GW2BARG
{
    public enum GW2Condition
    {
        Bleeding,
        Blind,
        Burning,
        Chilled,
        Confusion,
        Crippled,
        Fear,
        Immobilized,
        Poison,
        Vulerability,
        Weakness,
    }
}
